Last Updated on 2021-10-21 by Clay
Hello, this is a simple Kotlin programming language basic teaching note, it is about basic Kotlin syntax and program basic concepts.
The following recorded notes are summarized from Kotlin official document: https://kotlinlang.org/docs/basic-syntax.html
I superfluously added some concept describe that I confused when I was studying, and reminded me of the programming that I would write wrong.
Hope it can help.
- package definition and how to import it
- program entry point
- functions
- variables
- classes
- comments
- string
- conditional expressions
- for loop and while loop
- when
- ranges
package definition and how to import it
Package
package org.example
fun printMessage() { /* ... */ }
class Message { /* ... */ }
The all content in the source file, whether it is a class or a function, belongs to the declared package.
For the above example:
- The full name of
printMessage()
should beorg.example.printMessage()
- The full name of
Message
should beorg.example.Message
If no package is specified, the content of the program file belongs to the default package without a name.
Import
There are many packages that are imported into every Kotlin file by default:
- kotlin.*
- kotlin.annotation.*
- kotlin.collections.*
- kotlin.comparisons.* (Since version 1.1)
- kotlin.io.*
- kotlin.ranges.*
- kotlin.sequences.*
- kotlin.text.*
Depending on the different platform, additional packages will be imported:
- JVM:
- java.lang.*
- kotlin.jvm.*
- JS:
If you want to import manually, you can use the following format:
import org.example.Message
Or you can use *
to import all the content:
import org.example.*
If the imported package names are conflicted, you can use the as
keyword to rename the package.
import org.example.Message
import org.test.Message as testMessage
Program entry point
The entry point is the main()
function in Kotlin.
fun main() {
println("Hello!")
}
Functions
We use fun
keyword to define a function.
The input variable can be declared in the parentheses of the function, and the returned variable's data type can be set after the parentheses.
fun sum(a: Int, b: Int): Int {
return a + b
}
fun main() {
val a = 1
val b = 2
println(sum(a, b))
}
Output:
3
Variables
The read-only local variables use the val
keyword to be declared; The variables that can be reassigned use the var
keyword to be declared.
The following three methods can declare variables and assign values.
fun main() {
// Init
val a: Int = 1 // immediate assignment
val b = 2 // "Int" type is inferred
val c: Int // Type required when no initializer is provided
c = 3 // deferred assignment
// Print
println("a = $a")
println("b = $b")
println("c = $c")
}
Output:
a = 1
b = 2
c = 3
But val
does not reassign a value. To reassign a value, we need to use the var
.
fun main() {
// Init
var a = 1;
a += 10;
// Print
println("a = $a")
}
Output:
a = 11
Classes
To define a class, you need to use the keyword class
.
class Shape
The attributes of the class can be defined in the class block. For example, we can declare an attribute of the class Rectangle: perimeter.
class Rectangle(var height: Double, var length: Double) {
var perimeter = (height + length) * 2
}
The we create the instance and try to print out the perimeter attributes of instance.
class Rectangle(var height: Double, var length: Double) {
var perimeter = (height + length) * 2
}
fun main() {
val r = Rectangle(4.0, 3.0)
println("The perimeter of instance r is ${r.perimeter}")
}
Output:
The perimeter of instance r is 14.0
Inheritance
If the class needs to inherit another class, you can use the :
keyword declaration; and the class to be inherited needs to be marked with the open
keyword.
open class Shape
class Rectangle(var height: Double, var length: Double): Shape() {
var perimeter = (height + length) * 2
}
Comments
Kotlin's comments have single-line and multi-line comments.
// This is an end-of-line comment
/* This is a block comment
on multiple lines. */
String
Strings in Kotlin need to be set with double quotes ""
and can be assigned to variables. If you want to print a variable in a string, you can print it in the form of "$variable"
.
You can also use replace()
to replace the content of string.
fun main() {
// Print variable in string
var a = 1
val s1 = "a is $a"
// Replace the content of string
a = 2
val s2 = "${s1.replace("is", "was")}, but now is $a"
// Print
println("s1: $s1")
println("s2: $s2")
}
Output:
s1: a is 1
s2: a was 1, but now is 2
Conditional Expressions
The keyword if
is followed by the conditional expression, if the judgment condition is not match, continue to judge the next condition else if
... If all the conditions are not match, the code inside the else
block will be executed.
fun maxOf(a: Int, b: Int) {
if (a > b) {
println("a > b\n")
}
else if (a < b) {
println("a < b\n")
}
else {
println("a = b\n")
}
}
fun main() {
// Init
var a = 0
var b = 0
// Example 1
a = 1
b = 2
println("Example: a=$a, b=$b")
maxOf(a, b)
// Example 2
a = 2
b = 1
println("Example: a=$a, b=$b")
maxOf(a, b)
// Example 3
a = 2
b = 2
println("Example: a=$a, b=$b")
maxOf(a, b)
}
Output:
Example: a=1, b=2
a < b
Example: a=2, b=1
a > b
Example: a=2, b=2
a = b
For loop and while loop
Loops are roughly divided into two types: for-loop and while-loop.
for loop
Case 1
fun main() {
for (i in 1..3) {
println(i)
}
}
Output:
1
2
3
Case 2
fun main() {
for (i in 10 downTo 0 step 2) {
println(i)
}
}
Output:
10
8
6
4
2
0
Case 3
fun main() {
// Init
val arr = listOf(100, 200, 300, 400, 500)
// For
for ((index, value) in arr.withIndex()) {
println("array index: $index, element: $value")
}
}
Output:
array index: 0, element: 100
array index: 1, element: 200
array index: 2, element: 300
array index: 3, element: 400
array index: 4, element: 500
while loop
The difference between while and do-while is that while checks the condition before each loop starts, do-while checks the condition after the loop is executed, so do-while will be executed at least once.
fun main() {
// Init
val arr = listOf(100, 200, 300, 400, 500)
// while
var index = 0
while (index < arr.size) {
println("array index: $index, element: ${arr[index]}")
++index
}
}
Output:
array index: 0, element: 100
array index: 1, element: 200
array index: 2, element: 300
array index: 3, element: 400
array index: 4, element: 500
do-while
fun main() {
// Init
val a = 10
val b = 3
// do-while
do {
println("Execute at least once anyway")
} while (a < b)
}
Output:
Execute at least once anyway
when
The keyword when
is also a conditional judgment, which can set branches in many different situations, similar to switch
in C language.
fun main() {
val a = 23
when (a) {
in 1..10 -> println("a is in the range of 1 to 10")
in 11..20 -> println("a is in the range of 11 to 20")
in 21..30 -> println("a is in the range of 21 to 30")
}
}
Output:
a is in the range of 21 to 30
Ranges
The sample code above has been displayed a lot. Use a..b
to set a range from a
to b
; if you want to determine whether the value exists in the range, use the in
keyword.
fun main() {
val a = 4
if (a in 0..10) {
println("a is in the range of 0 to 10")
}
}
Output:
a is in the range of 0 to 10
In addition, you can also use in
to iterate:
fun main() {
for (i in 1..3) {
println(i)
}
}
Output:
1
2
3
The above is a basic teaching note of Kotlin programming language.
References
- https://kotlinlang.org/docs/basic-syntax.html
- https://developer.android.com/codelabs/basic-android-kotlin-training-kotlin-birthday-message?continue=https%3A%2F%2Fdeveloper.android.com%2Fcourses%2Fpathways%2Fandroid-basics-kotlin-one%23codelab-https%3A%2F%2Fdeveloper.android.com%2Fcodelabs%2Fbasic-android-kotlin-training-kotlin-birthday-message#0